
This article explores the current focus of Hideo Kojima following the release of Death Stranding 2: On the Beach nearly two months ago. Interest has grown in understanding the daily operations at Kojima Productions and what projects the renowned Japanese developer is immersed in at the moment. Recently, he provided details regarding his routine and the projects occupying his time.
Kojima described his work process by explaining that he reviews player data from around the globe, paying close attention to the various tools used, the paths they follow, and additional gameplay statistics. He also monitors minor technical issues, deciding which need attention and planning the necessary corrections. In addition to these tasks, he has begun collaborating with his team on a new group project named OD, while simultaneously advancing the conceptual stage of another project called Physint independently.
This information implies that OD is poised to become the next major production from Kojima Productions with a collaborative effort, though no specific schedule has been shared. Meanwhile, Physint, being developed for a major entertainment partner, appears to be a more distant prospect. The dual focus of Kojima on these endeavors creates anticipation among fans and industry watchers.
Key points from Kojima's update include:
- Monitoring global player activity and in-game choices
- Identifying and addressing minor technical issues
- Collaborative development on the project OD
- Independent progression of the conceptual project Physint
Both projects present distinct creative journeys, inviting speculation and a bubbling sense of anticipation for what lies ahead. The community is now left to consider which initiative – Physint or OD – they are most eager to experience.